
- MAX PAYNE 2 PUNISHER MOD MOVIE
- MAX PAYNE 2 PUNISHER MOD INSTALL
- MAX PAYNE 2 PUNISHER MOD MOD
- MAX PAYNE 2 PUNISHER MOD PATCH
A bespoke near-future setting (let's just ignore that it says 2014) allows for an utterly implausible pair of sci-fi super-soldier rampages.

If Kung Fu Evolution is going all-in on everything that Max Payne 2 isn't and hoping for the best, this is doubling down on everything the game does right. Two chapters of an episodic series that never got finished, but is absolutely worth playing anyway. Worth a play, if only to see the outer limits of what's possible in terms of modding the game.
MAX PAYNE 2 PUNISHER MOD MOD
Still, the fact that this mod exists, let alone on this scale is testament to the quixotic determination of its creator. Moves require unintuitive combinations of buttons to be held down, and attacks are hard to aim once fully committed to. Some against swordsmen, some against zombies, and one loopy scenario where Wolverine patrols for ninjas until Vergil from Devil May Cry interrupts.Īs wild as its scenarios and as impressive as some of Kung Fu Evolution's animations are, it never quite manages to replicate the flow of the original Kung Fu mod. The mod has its own story campaign, plus a bunch of Dead Man Walking maps.

It features a tutorial Dojo (lifted from The Matrix, natch) where you can learn the moves of thirteen characters, ranging from Bruce Lee to Albert Wesker (from Resident Evil) and Riddick. Melee only with hands, feet, knives, swords and the occasional Adamantium claw. Kung Fu Evolution feels like a big box of action figures to smash into each other. Max Payne 2 modders struggled for years to replicate those glory days, but never quite managed to wrangle the game into the right shape. Perhaps not very in keeping with Max's dour film noir monologuing, it added a complex assortment of Matrix-inspired dodges, flips, kicks and melee attacks (including a deeply satisfying bo staff) to the mix, and made for arguably the most entertaining way to replay the game.

One of the best user-made additions to the original Max Payne was the humbly named Kung Fu Mod. To see this content please enable targeting cookies. The UI won't be at the right aspect ratio, but everything 3D should be. If you encounter one of these, you can just edit the Widescreen Fix INI file in your Payne 2\Scripts folder and switch to a stretched HUD by changing " FixHud = 1" to a zero. The Max Payne 2 Widescreen Fix also makes the game fully compatible with modern monitors, though some mods have effects that look weird at anything other than 4:3 ratio.
MAX PAYNE 2 PUNISHER MOD PATCH
The Max Payne 2 Weapon Patch is a little tool that externalises some weapon stat values for monkeying around with, and is required for some mods.
MAX PAYNE 2 PUNISHER MOD INSTALL
So long as you're patched up (or playing the Steam version), all you need now is to install one pre-requisite, and one quality-of-life mod. Many mods also recommend adding the command line options ' -skipstartup -developer -developerkeys' to the end of your shortcut, or Steam Launch Options (right click on the game in your library and look in properties) - no reason not to, really. Max Payne 2 might not have many mods, but Remedy made them easy to install and run, with most unpacking to your Max Payne 2 directory and letting you choose which to run at launch. Let's take a look at some of the more interesting scrapes Max and pals have shot themselves out of.

In fairness, the Max Payne 2 mod scene has been largely stagnant for the past few years, but that doesn't mean dead.
MAX PAYNE 2 PUNISHER MOD MOVIE
With Control out now and putting Remedy back on the map, we're diving into their 2003 hit, and back into a world of slow-motion gunplay, over-the-top twirling reloads and mods absolutely obsessed with The Matrix and early 2000s action movie soundtracks. I felt the rise of that old familiar feeling. Every other Monday, Dominic gives you a reason to dust off one of your old games and dive into its mods with Modder Superior.
